![]() If you do this, beginning with 8 wisdom can save you a lot of points and really free up your build elsewhere. It's entirely viable to decide that you just don't need that spellcasting ability and dump wisdom. Multi-class Paladins, however, face an interesting decision. This gives you access to all your Paladin spells without wasting additional points. For a single-class Paladin, you want exactly 14 wisdom. ![]() Your spellcasting as a Paladin is based on wisdom. I'd say somewhere between 14-16 is the right place. I'd say 16 is the sweet spot high enough to give a good bonus, but not so high that the cost is prohibitive.Ĭharisma is your second priority for the Paladin, since it fuels many of your class features. ![]() By default a Paladin needs strength, charisma, wisdom, and constitution that's a lot of attributes and leaves him spread thin compared to other classes.Īs a melee character, strength is your top priority. ![]() as well as feats (Like Disarm) and skills (like weaponcrafting) Attribute spread is definitely the hardest part about building a Paladin. Elmofongo: Now since this game is running on D&D 3rd edition rules I feel its a much more easier time to give me recommended numbers for: STR, DEX, CON, INT,WIS,CHA.
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